Every level is a tangle of glowing lines. Your job: trace all of them without lifting your finger — no matter how tangled it looks, it's always solvable.
No tutorials to sit through. The whole game is one rule, and every level is a new way to test it.
Every level has one or two valid starting points. Find one, put your finger down.
Drag through the whole tangle without lifting your finger. Cross every line exactly once.
No hints, no available-path highlighting. Plan the route in your head before you commit.
Dense hub intersections where five or six lines meet at once. Pick the wrong one and you strand yourself with no way out — always solvable, never easy.
Speed and clean solves push your score up. Chase the title, not just the level number.
Scored 60–160 on every level you clear, based on time left on the clock and how clean your solve was.
From your first clear to beating a boss level clean, without skipping.
Levels cycle through Spring, Summer, Autumn, and Winter scenery — mountains, particles, and a drifting sun or moon behind every tangle.
Petals & green ridgelines
Warm haze & a low sun
Drifting leaves & ember light
Snowfall & a cold blue moon
Free to play, endless levels, works offline.
Get DrawLine on Google Play